Avowed's new patch just gave you 6 more talent points to muck around with, along with a heap of fixe
Published: January 01, 0001
Avowed, which I've temporarily put down while I grind for drip in , is slowly-but-surely summoning me back to the Living Lands with some incremental improvements. It's nice to see that Obsidian's keen to make what's already a dang solid action RPG into the best version of its focused self—like with that 60+ gig update that .
This time, Obsidian's taken aim at its talent system. Namely, you'll get more talent points to spread across your trees, as the : "The player will now receive an additional talent point at levels five, 10, 15, 20, 25, [and] 30. Players with save files past those levels will receive the additional points."
It's honestly a welcome change—even as a fledgling spellblade, I sort of felt torn between getting more interesting bits of my kit online and, well, ranking said talent points up. Six points might not sound like a lot, but that's either a few more ranks in your abilities, or it's a whole new [[link]] ability bumped up to its max rank, with two points left over for treats.
Generally speaking, there are fewer places in the game's various zones where you can hop out of bounds, get stuck, or otherwise doom your envoy to a life in glitched-out purgatory. Specific graphics elements have been tweaked for performance gains, too, so the game should ideally run faster now—bonus, it'll stop setting itself to DLSS every time you open it.
It's a meaty update—totalling around 4,600-ish words total. You can have a gander at the yourself.
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